![]() That is my question, is that a bug or just the new games has this mechanic implemented, and if so in reallity there is no benefit for you to click continue exploring.Īlso if you examine the location and fight/retreat next turn you heroes are still exploring so you don't need to select continue exploring for that like you explained. The 'Mercenary Guild' is back, and you can hire the new units there. Additions: Added 4 new units which come from Eador Imperium: Witchdoctor, Wisewoman, Woodsman, and Blood Druid. In contranst at genesis if I click continue after I find anything it doesnt add any more % than if I examind the location. A new save is required in order to apply some changes. On EA:Imperium and I'm pretty sure MoTBW you could for instance find like 5 or 6 locations with a single exploration turn, if your Scouting level was high enough. ![]() ![]() Oh, no bavarian kid, Actually my question is the mechanic behind the continue exploring mechanic. Provided you click "continue exploring" option whenever a new site is found, exploration mode will continue till province is 100% explored Unit promotions (all castle units, except for the ".gs-timer").Messaggio originale di bavarian kid:Selecting a commander and pressing "q" on the keyboard will set the commander in exploration mode. Here's a brief overview of all the features and improvements that have been created and implemented since its very first steps over 2 years ago: If you encounter errors, feel free to report them in this separate thread:īUG REPORTING THREAD NEW HORIZONS v15.0427 ENG v2.4įor those of you who are new to the New Horizons project, go ahead and browse this forum, with the help of Google translate if needed, to see how much effort and creativity has gone into it. ![]() This release should be free of any major bugs, but there might still be some in it. If you are already in the middle of a campaign and would like to continue with it, install the New Horizons mod while in the Astral in between shards, and all will probably be fine (no guarantees though). Loading an old saved game can seem okay at first, but can have unwanted side effects later on. In order for the mod to work properly, you must start a new game. Start the game as usual and enjoy the best 4x game ever made! Step 5.) Paste all mod files at once e.g. Step 4.) Open game folder, in my case it would be C:\GOG Games\Eador Genesis In general, MOBW runs a LOT smoother, overall, but Imperium has the map creator plus a whole bunch of new stuff. Step 2.) Open file folder "Eador Genesis New Horizons mod v15_0427_f02 ENG v2_4" As a long time Eador player, I'm curious who likes which game better and why I am not including Genesis, because it is no longer actively supported by the developers (even though the New Horizons mod is still updated.) I honestly like both games about equal, at this point. Step 1.) Unzip Eador Genesis New Horizons mod v15_0427_f02 ENG v2_4.zip The vanilla version needs to be at least 1.05.1.įor the step-by-step installation instructions: If the download works and has in fact reached 100% download, but you can't seem to find the file in your download folder, see if there's a file in it with a name that looks something like "Unconfirmed***.crdownload" and simply rename that to Eador.zip or Eador_patch.zip or whatever.īefore installing the mod, make a backup of your vanilla or previously modded game folder, just in case.Ĭopy the unpacked files and folders into your existing Eador game folder, first the main mod, then the patch. If you have trouble getting the links to download, scroll down to the third post for alternative links. Please go down to the next post to also download the latest patch.ĭownload the ZIP-archives and unpack them. Please don't post comments or anything else here.Įador Genesis New Horizons mod v15.0427 English v2.4 I would like to keep this thread for releases only.
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